Just over a year
ago— on January 1, 2011— I posted a positive review of the new Dungeons &
Dragons comic book by IDW. It had been
years since I purchased a comic, but as I reviewed the first three issues
(including Issue #0) of the newest D&D comic book, I tried to convey the
excitement I felt looking forward to another issue each month.
The comic book’s
five main characters (a human fighter, dwarf paladin, halfling rogue, elf
ranger, and tiefling warlock) could have all too easily been portrayed as stale
adventuring stereotypes, but with John Rogers capably and creatively guiding the
ongoing story, the party instead comes to life in a refreshing, entertaining
way. The clever, witty writing in each
issue always brings a smile to my face and at some point I invariably find
myself thinking, “That is so exactly what one of the guys at my D&D game
would say!” And, at least for the first
five issues, the art of Andrea Di Vito was the perfect complement to Rogers’
story. Like I said, it had been a long
time since I’d purchased a comic book, but I still knew good art when I saw it.
But then, with
Issue #6, things started to get a bit screwy with the art. In that issue, according to the credits, Di
Vito only did the art for one page and some other guy did the rest of the
comic. With Issue #7, Di Vito again only
did one page, and the rest of the art was split between two other fellows. And in both of those issues, it must be said,
the other guys’ art didn’t compare favorably to Di Vito’s superb work.
Things were
happily back to normal in Issue #8, with Di Vito being the sole artist. The art in the next four issues was confusing
and disappointing, though. In Issue #9,
there were three different artists.
Issue #10 was the low point of the whole affair, with four guys doing
the art. Issues #11 and 12 had three
guys doing the art in each issue. It had
been years since I faithfully followed a comic book, and the new Dungeons &
Dragons comic was the only one I now bought each month, but I couldn’t imagine
this use of multiple artists within a single issue had somehow become standard
practice in the industry. The different
styles in each issue were an annoying distraction from the story, especially
since— as I mentioned earlier— none of the other art was even close to being as
good as Di Vito’s. I kept buying the D&D
comic during this time, but I was becoming steadily more disillusioned with
handing over $3.99 each month for subpar and confusing work by the IDW art
department.
But with Issue
#13, things seemed to (thankfully) get back on track! Starting with that issue, Andrea Di Vito has
again been the sole artist. The art in Issues
#13, 14, and 15 has once again been a joy to behold. And speaking of beholding, the full-page drawing
of the fearsome beholder that closes Issue #14 is worth the price of admission
all by itself.
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